CoplayDev

CoplayDev/unity-mcp

VOUCH64·C

Unity MCP acts as a bridge, allowing AI assistants (like Claude, Cursor) to interact directly with your Unity Editor via a local MCP (Model Context Protocol) Client. Give your LLM tools to manage assets, control scenes, edit scripts, and automate tasks within Unity.

Trust report

Scanned 2026-07-09 · MCP 2025-11-25

Scored by MCP Vouch against the OWASP MCP Top 10. SKIP applies to HTTP-only checks not relevant for stdio servers and is excluded from the score.

Is CoplayDev/unity-mcp safe to use?

CoplayDev/unity-mcp scores 64/100 — grade C, which leaves real gaps worth reading before you connect an agent. It passes 2 of the 7 OWASP MCP Top-10 checks that apply to it, with Insufficient Input Validation, Shadow Tool Registration, Lack of Audit and Telemetry, Inadequate Rate Limiting, and Supply Chain Risk returning a warning rather than a pass. 3 further checks do not apply to this server's transport and are excluded from the score entirely — skipped is not the same as failed. This is what the scanner found on 2026-07-09, not a guarantee. Re-run it yourself with `npx mcpr scan`.

What a grade C means, the ten checks behind it, and the point maths are all on how we score MCP server trust.

Slug

coplaydev-unity-mcp

License

MIT

Quality score

Not yet probed

Trust score

VOUCH64·C

Latest version

Published

Homepage

www.coplay.dev

Repository

github.com/CoplayDev/unity-mcp

Capabilities

Not yet declared in the manifest.

Embed the live badge

Always reflects the current grade. Score drops → badge drops. No vanity lock.

Live MCP Vouch trust badge for coplaydev-unity-mcp
[![MCP trust score](https://mcp-registry-dh5.pages.dev/api/badge/coplaydev-unity-mcp.svg)](https://mcp-registry-dh5.pages.dev/servers/coplaydev-unity-mcp/)

Install

One-click cross-client install (Claude Code, Claude Desktop, Cursor, Windsurf) coming soon. The registry will write the correct config fragment to the correct file — no copy-paste.

Frequently asked questions

Is CoplayDev/unity-mcp safe to use?
CoplayDev/unity-mcp scores 64/100 — grade C, which leaves real gaps worth reading before you connect an agent. It passes 2 of the 7 OWASP MCP Top-10 checks that apply to it, with Insufficient Input Validation, Shadow Tool Registration, Lack of Audit and Telemetry, Inadequate Rate Limiting, and Supply Chain Risk returning a warning rather than a pass. 3 further checks do not apply to this server's transport and are excluded from the score entirely — skipped is not the same as failed. This is what the scanner found on 2026-07-09, not a guarantee. Re-run it yourself with `npx mcpr scan`.
What is the CoplayDev/unity-mcp trust score based on?
Ten checks derived from the OWASP MCP Top 10, run against the live server by the open-source MCP Vouch scanner. Applicable checks are summed and scaled to 0–100; checks that do not apply to the server's transport are skipped and leave the denominator entirely.
How do I install CoplayDev/unity-mcp?
CoplayDev/unity-mcp is installed like any other MCP server — add it to your client's MCP configuration. Cross-client one-click install is coming to MCP Registry; until then, the repository and homepage links on this page carry the maintainer's own instructions.