CoplayDev
CoplayDev/unity-mcp
VOUCH64·CUnity MCP acts as a bridge, allowing AI assistants (like Claude, Cursor) to interact directly with your Unity Editor via a local MCP (Model Context Protocol) Client. Give your LLM tools to manage assets, control scenes, edit scripts, and automate tasks within Unity.
- ai
- ai-integration
- anthropic
- claude
- copilot
- cursor
- game-development
- gamedev
- gemini
- llm
- mcp
- model-context-protocol
- openai
- unity
- unity3d
- videogames
Trust report
Scanned 2026-07-09 · MCP 2025-11-25Scored by MCP Vouch against the OWASP MCP Top 10. SKIP applies to HTTP-only checks not relevant for stdio servers and is excluded from the score.
- PASSMCP01Tool Poisoning10 / 10
- WARNMCP02Insufficient Input Validation5 / 10
- SKIPMCP03Resource Injection—
- PASSMCP04Unauthorized Capability Exposure10 / 10
- SKIPMCP05Missing Authentication—
- SKIPMCP06Insecure Transport—
- WARNMCP07Shadow Tool Registration5 / 10
- WARNMCP08Lack of Audit and Telemetry5 / 10
- WARNMCP09Inadequate Rate Limiting5 / 10
- WARNMCP10Supply Chain Risk5 / 10
Slug
coplaydev-unity-mcp
License
MIT
Quality score
Not yet probed
Trust score
VOUCH64·C
Latest version
—
Published
—
Homepage
Repository
Capabilities
Not yet declared in the manifest.
Embed the live badge
Always reflects the current grade. Score drops → badge drops. No vanity lock.
[](https://mcp-registry-dh5.pages.dev/servers/coplaydev-unity-mcp/)
Install
One-click cross-client install (Claude Code, Claude Desktop, Cursor, Windsurf) coming soon. The registry will write the correct config fragment to the correct file — no copy-paste.